Club Dynasty

Insane! the metaverse, the internet revolution is coming!

stinkynuts

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Facebook stock crashed today, almost 30%. Since Facebok is a massive company (around 700 biliion dollars, the loss is massive. It's drop has sent shockwaves in the stock market, tanking tech stocks and market in general.

The crash was a result of poor numbers by Facebook. New membership has stalled, and people are engaging in less time on FB. Apple has prevented Faceook from accessing private information without user permission, and this has affected FB dramatically. But one other important reason is that Facebook's mission has changed. And what follows is very imporant.

As some of you may know, Facebook has changed it's name recently to Meta. It's focus from now on is not social media, but creating the "metaverse." This is the future of the internet. The metaverse is essentially a virtual world. Think of it as something between the real world and the matrix. In this virtual world, you will essentially live out a virtual life, interacting with friends located in different corners of the world, as if you were all there. Instead of the 2D avatars that we see next to our screen name today, you will bascially controlling a 3D avatar that represents you.

It will affect all areas of live. People will be working remotely, and meetings will be 3D and virtual, making interaction much more realistic. Same goes for school and education. But Facebook is not the only company being involved. Amazon, Apple, Microsoft, and many other tech companies are now in the process of developing the metaverse.

The metaverse, of course, is going to be a way for companies to make money. And what follows is insane. Bascially, people will be paying for virtual items much like in the real world. For example, in a virtual city, you can buy plots of land, and build virtual houses. You can decorate the items with virtual good, purchased at virutal stores. This is where Wal-Mart and Amazon are involved. They are already in the process of enabling this. The land can be even rented out. Recently, a plot of virtual land sold for millios of dollars.

The metaverse will have a thriving economy, ecaclty like the real world. There will be an exchange of goods and services for money. And the format of this money? Cryptocurrency. The metaverse will run on blockchain tecnhology, specifically Ethereum.

Today, people are paying millions of dollars to own digitail work (for example art or videos). These are called NFTs, basically certificates that prove you own a unique digital work. Since it so easy to copy a digital file of a picture of art, just like it is easy to create a fake Mona Lisa, there needs to be a unique identifier that proves that the work is the original one and who iti is owned by.

In this virtual world, for example, you and your friends can travel in a virutal airplane, and interact. Then land in Paris, visit a museum and see a virtual art gallery. Each of these experiences would cost money.

People who create and design virtual goods that are in demand will get paid for their services. A woman whow wants to buy a virtual Chanel handbag, for example can purchase it, and it is theirs.

The metaverse will have different "worlds" created by different companies. But the thing is, goods that you buy will be compatible in all worlds. So, if you buy a tennis racket in one world, you can take it with you in another and use it.

It is not qutie like the matrix, but is halfway between. The thing is, that this has been in development for some time. It will be about five to ten years before we see some early versions of it. But if you remember when the interent first came out, and where we are tody, you can easiily see that with time it will grown and flourish.

The big concern for many is that Facebook will be the most prominent player in the game. It has close to 3 billion users, and it has shown time and time again that Mark Zuckerberg put profit above the well being of its users. It has taken private information of users without their knowledge, encouraged fake information about COVID to be spread to incrase engagement and profits, and has shown a reckless disregard for their well being. They want you to spend as much time on Facebook so they can make more money. FB will definitely encourage the young generation to live out and waste their time and money on worthless virtual goods so they can rake in millions. Internet addiction is already a problem, with many young people hooked to their phones, games, and social media. Sadly, the virutal world will be even more addicting.

 

stinkynuts

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The metaverse will essentially allow people to live out their fantasies. You can be tall, young, good looking, famous. You can own mansion and fill it with expensive furniture. You can own a lamborghine, a yacht, or your own jet. You can travel on a spaceship, visit every country with your friends. I'm sure there will be sexual fantasies that can be simulated as well. For many, this virtual world will be better than the real one.

Items from the real world can be brought into thiis virtual world as well. You can, for example, recreate your exact house to every detail in this virtual world by transferring images of your house.
 

escortsxxx

Well-known member
Jul 15, 2004
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Tdot
Facebook stock crashed today, almost 30%. Since Facebok is a massive company (around 700 biliion dollars, the loss is massive. It's drop has sent shockwaves in the stock market, tanking tech stocks and market in general.

The crash was a result of poor numbers by Facebook. New membership has stalled, and people are engaging in less time on FB. Apple has prevented Faceook from accessing private information without user permission, and this has affected FB dramatically. But one other important reason is that Facebook's mission has changed. And what follows is very imporant.

As some of you may know, Facebook has changed it's name recently to Meta. It's focus from now on is not social media, but creating the "metaverse." This is the future of the internet. The metaverse is essentially a virtual world. Think of it as something between the real world and the matrix. In this virtual world, you will essentially live out a virtual life, interacting with friends located in different corners of the world, as if you were all there. Instead of the 2D avatars that we see next to our screen name today, you will bascially controlling a 3D avatar that represents you.

It will affect all areas of live. People will be working remotely, and meetings will be 3D and virtual, making interaction much more realistic. Same goes for school and education. But Facebook is not the only company being involved. Amazon, Apple, Microsoft, and many other tech companies are now in the process of developing the metaverse.

The metaverse, of course, is going to be a way for companies to make money. And what follows is insane. Bascially, people will be paying for virtual items much like in the real world. For example, in a virtual city, you can buy plots of land, and build virtual houses. You can decorate the items with virtual good, purchased at virutal stores. This is where Wal-Mart and Amazon are involved. They are already in the process of enabling this. The land can be even rented out. Recently, a plot of virtual land sold for millios of dollars.

The metaverse will have a thriving economy, ecaclty like the real world. There will be an exchange of goods and services for money. And the format of this money? Cryptocurrency. The metaverse will run on blockchain tecnhology, specifically Ethereum.

Today, people are paying millions of dollars to own digitail work (for example art or videos). These are called NFTs, basically certificates that prove you own a unique digital work. Since it so easy to copy a digital file of a picture of art, just like it is easy to create a fake Mona Lisa, there needs to be a unique identifier that proves that the work is the original one and who iti is owned by.

In this virtual world, for example, you and your friends can travel in a virutal airplane, and interact. Then land in Paris, visit a museum and see a virtual art gallery. Each of these experiences would cost money.

People who create and design virtual goods that are in demand will get paid for their services. A woman whow wants to buy a virtual Chanel handbag, for example can purchase it, and it is theirs.

The metaverse will have different "worlds" created by different companies. But the thing is, goods that you buy will be compatible in all worlds. So, if you buy a tennis racket in one world, you can take it with you in another and use it.

It is not qutie like the matrix, but is halfway between. The thing is, that this has been in development for some time. It will be about five to ten years before we see some early versions of it. But if you remember when the interent first came out, and where we are tody, you can easiily see that with time it will grown and flourish.

The big concern for many is that Facebook will be the most prominent player in the game. It has close to 3 billion users, and it has shown time and time again that Mark Zuckerberg put profit above the well being of its users. It has taken private information of users without their knowledge, encouraged fake information about COVID to be spread to incrase engagement and profits, and has shown a reckless disregard for their well being. They want you to spend as much time on Facebook so they can make more money. FB will definitely encourage the young generation to live out and waste their time and money on worthless virtual goods so they can rake in millions. Internet addiction is already a problem, with many young people hooked to their phones, games, and social media. Sadly, the virutal world will be even more addicting.


It has been around for a while, but not as it being said here.
Everquest and World of Warcraft had success in selling fake items, but they did things to help "win" the game and could get you laid from gamer girls.

2nd life, the concept expressed here, has never been succefully beyond the gag gift level for buying fake property and fake houses.

However a gag gift for a 1 percenter with money to burn is not the same as a pet rock for a college kid. 60 million dollars was generated in one year with many game tokens not being cashed - so just like in Japan where lap dances can be 1 k per if you sell to millionaires sky is the limit.
Personally I have never cashed out any of my virtual money so i believe it when it buys me something real .

"IN 2015 alone, Second Life users had cashed out approximately $60,000,000 (60 million US dollars) and Second Life had an estimated GDP of $500,000,000 (500 million US dollars), higher than some small countries. "
 
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stinkynuts

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It has been around for a while, but not as it being said here.
Everquest and World of Warcraft had success in selling fake items, but they did things to help "win" the game and could get you laid from gamer girls.

2nd life, the concept expressed here, has never been succefully beyond the gag gift level for buying fake property and fake houses.

However a gag gift for a 1 percenter with money to burn is not the same as a pet rock for a college kid. 60 million dollars was generated in one year with many game tokens not being cashed - so just like in Japan where lap dances can be 1 k per if you sell to millionaires sky is the limit.
Personally I have never cashed out any of my virtual money so i believe it when it buys me something real .

"IN 2015 alone, Second Life users had cashed out approximately $60,000,000 (60 million US dollars) and Second Life had an estimated GDP of $500,000,000 (500 million US dollars), higher than some small countries. "
Second Life seems interesting. I can imagine for some people, who are not able to socialize in the real world (because of mental, psychological, or physical disabilities), that the virtual world would make their real lives better. Maybe for them the virtual life IS the real world in a sense.
 

stinkynuts

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Joe Rogan and Ben Shapiro discuss just how the metaverse will control the next generation. I hate Ben Shapiro, but in this clip he and Rogan bring up some good points, very interesting discussion.
 
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Insidious Von

My head is my home
Sep 12, 2007
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People are fucking stupid.
I agree, the pandemic may have thrown ice water on the Metaverse. Unless there's some valid use for it, it looks like an ephemeral technology in my eyes. But don't take my word for it, I'm a Gotterdammerung investor.

Is the lovely and talented Alexa Kuznetsova playing in the Metaverse, good advertisement. Canada's Wonderland's Behemoth is in this.

 

stinkynuts

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I agree, the pandemic may have thrown ice water on the Metaverse. Unless there's some valid use for it, it looks like an ephemeral technology in my eyes. But don't take my word for it, I'm a Gotterdammerung investor.

Is the lovely and talented Alexa Kuznetsova playing in the Metaverse, good advertisement. Canada's Wonderland's Behemoth is in this.

The metaverse will evolve over time. With increased computing power, graphics, AI, and an incentive to make money, and a demand for an easy, fantasy life, there will be an alternate world out there: literally the Matrix. We may see this as the real world, but for others the Matrix is actually the real world, since they are so used to it and are most comfortable in it. They are shielded from the harsh realities of the real world and all they know is an easy life with no pain. You and I are from a different generation. The next few generations after us are going to be brought up in the digital world from day one. It's sad. Remember the days when we used to play outsided with our friends? Maybe grandma and grandpa lived with us, instead in a nursing home.

Tik Tok is kind of the epiome of what's wrong with the young generation:

-videos that are short for quick gratification, not even a 5 minute Youtube video is bearable for them
-A need for validation from likes and comments
-The need to for attention, that was probably missing during childhood since parents were working to support them
-Vapid, superficical content about appearance, money, material things
-Inability to deal with critcism properly. People are offended and retaliate over stupid things, hate bombing with dislikes and comments. Cyberbullying.
 

Gooseifur

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The downfall of society is on it's way. Why live in the real world which isn't easy when you can live in fantasy land.
 
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stinkynuts

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What are your thoughts on NFTs?
It's still in its infancy. Right now people are being stupid as usuall and paying millions for digital works. I think one of the first NFTs sold was the Youtube video clip "Charlie bit my finger" in which a baby bites his brother's fingers. As I recall, it sold for millions. It was a stupid clip, nothng special, but someone bought the rights to own that clip. Anyone can create a digital copy by copying it on the computer.

But, just like the real Mona Lisa is the real thing and worth millions, so was the NFT. Since I believe the exorbitant prices for works of art are supid to begin with, the insane prices for digital works of arts, is of course, to me, ridiculous. I mean, some idiot created a crude gif image and is sold for millions. Much like someone can splash a few colors on a canvas and sell it for millions. People ... are ... stupid.

When more people enter the digital world, their will be a need to prove ownership for things in the virtual world. Just like a deed to a house, or a title to car. If you want to open a museum to display your art and charge people in the virtual world, you need to prove the work's ownership and authenticate them. Just like a museum in the real world can't just put up copes of artwork in their museums and charge people.

Ethereum and other cryptos will have a use in this digital world, and so what's once was thought to be useless and only valuable beecause of speculation, may acutally have intrinsic value.
 

Mr.Know-It-All

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Why This Man is Selling Off His Toronto Homes to Build in the Metaverse

When real estate investor Albert Shoihet recently approached the team at Realosophy Realty about selling off a lucrative portfolio of east downtown Toronto homes, his motivation for selling was very surprising - even to a group of seasoned brokers and agents.

Shoihet had acquired two properties around Queen Street East/Coxwell Avenue and one east of the Beach on Kingston Road after being struck by the area's yet-to-be-fully-realized potential.

But Shoihet now has his sights on an even bigger real estate opportunity — in the Metaverse.

The Metaverse, according to Facebook founder Mark Zuckerberg, is “a concept that blends the physical and digital world via virtual and augmented reality.” Even more technically, according to XR Today, it is “[a] simulated digital environment that uses augmented reality (AR), virtual reality (VR), and blockchain, along with concepts from social media, to create spaces for rich user interaction mimicking the real world.”

Think ‘The Sims’, only we are the characters and the money is actually real — no signs of there being cheat codes in the Metaverse — yet. But in any case, you can already get mortgages there.

The vision may sound outlandish, but then Shoihet is no stranger to great adventures.

After graduating from Western University in 2014 with a degree in sociology, he embarked on a combined career as an entrepreneur and a professional squash player, winning an Ontario championship and qualifying for Team Canada for the World championships in 2017 before eventually retiring.

Alongside, Shoihet experienced the usual ups and downs of an entrepreneurial life, experimenting with several different projects. Prior to the pandemic, he invested in rental properties in Owen Sound, Ontario before selling to a larger investor and moving on to invest in east end Toronto.

Struck by the location of the up to now “out of sight, out of mind” Queen and Coxwell area where the popular neighbourhoods of The Beaches and Leslieville meet, Shoihet saw potential in the notable condo and hospitality projects, including Drake's music venue, History, going up in the area.

Shoihet soon focussed on acquiring properties with a view to building boutique condo and townhouse projects in the area, including a future laneway townhouse project off of Rhodes Ave, he has dubbed “OFF RHODES.”


When an opportunity to sell his nearby property in the city-designated densification area of Kingston Rd arose, Shoihet found himself thinking about diversifying his investments, growing more curious about new digital opportunities in cryptocurrency and other areas.

Wary of trying to enter the digital space without proper guidance and mentorship, and encouraged by his brother, a fellow entrepreneur-investor, Shoihet applied to and was accepted into the Toronto-hub of the highly competitive incubator program Antler.

After some intensive research, he committed to transitioning from real estate development to digital real estate development: “The Metaverse is a new buzzword but the future of gaming/entertainment/play, work/creativity, health/wellness and more will all be greatly affected by this space,” he explains.

As his real estate company 'Nohwer' (a more dot.com amenable play on 'Nowhere') continues to evolve, he hopes that he may someday, among other projects, be able to bring to fruition his dream of opening a hotel/residence health club in the Metaverse, and establish a corresponding physical space to bring together fellow supporters.


Reflecting on his journey so far and to be, Shoihet recalls: “I initially studied sociology at university because I was inspired by my amazing grandfather [Irving Zeitlin, Professor Emeritus of Sociology at the University of Toronto]. And he continues to inspire me on what I would like to build in the future. He’s the one that once pointed out to me that ‘Utopia’ actually means 'no place' or ‘no where’!”

Holding to the adage that “we can only serve one master or one higher purpose or calling at a time,” Shoihet is looking for the right buyer or buyers to take over his vision for Toronto’s east end, in which he continues to believe in strongly, so that he can focus on his next venture — this time, in another world entirely.
 

Mr.Know-It-All

Giver of truth
Jul 26, 2020
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It's still in its infancy. Right now people are being stupid as usuall and paying millions for digital works. I think one of the first NFTs sold was the Youtube video clip "Charlie bit my finger" in which a baby bites his brother's fingers. As I recall, it sold for millions. It was a stupid clip, nothng special, but someone bought the rights to own that clip. Anyone can create a digital copy by copying it on the computer.

But, just like the real Mona Lisa is the real thing and worth millions, so was the NFT. Since I believe the exorbitant prices for works of art are supid to begin with, the insane prices for digital works of arts, is of course, to me, ridiculous. I mean, some idiot created a crude gif image and is sold for millions. Much like someone can splash a few colors on a canvas and sell it for millions. People ... are ... stupid.

When more people enter the digital world, their will be a need to prove ownership for things in the virtual world. Just like a deed to a house, or a title to car. If you want to open a museum to display your art and charge people in the virtual world, you need to prove the work's ownership and authenticate them. Just like a museum in the real world can't just put up copes of artwork in their museums and charge people.

Ethereum and other cryptos will have a use in this digital world, and so what's once was thought to be useless and only valuable beecause of speculation, may acutally have intrinsic value.
Justin Bieber recently bought the Bored Ape NFT for $1.39million
 
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